numvana

Free Fall Calculator (Time & Impact Velocity)

Find how long an object takes to fall a given height and how fast it's moving on impact, ignoring air resistance — with an optional starting downward speed.

Time to fall
1.428 s
Impact velocity
14.007 m/s

How it works

Under constant gravity g with no air resistance, an object falling a height h starting at downward speed v₀ follows h = v₀t + ½gt². Solving that quadratic for the positive root gives the fall time t = (−v₀ + √(v₀² + 2gh)) ÷ g, and the impact speed follows from v = v₀ + gt, which simplifies to v = √(v₀² + 2gh).

Height, initial velocity, and gravity only need to share the same length unit — the same reasoning this site's Projectile Motion calculator uses — so the metric/imperial toggle just relabels and rescales all three fields together; nothing in the formula itself is hardcoded to one system. Gravity defaults to Earth's standard 9.81 m/s² but is a normal, editable input, so this also works for the Moon (~1.62 m/s²) or Mars (~3.71 m/s²).

This ignores air resistance entirely, which is accurate for a dense, compact object falling a modest distance but increasingly wrong for a light or large-surface-area object falling a long way, since drag eventually caps real-world falling speed at a terminal velocity — see this site's Terminal Velocity calculator for that opposite idealization.

FAQ

Does this account for air resistance?

No — like this site's Projectile Motion calculator, this assumes a vacuum (no drag), so it's exact for the idealized physics problem but will overstate real-world fall time and impact speed for light or irregularly shaped objects, especially over longer falls.

What does the initial velocity field represent?

It's a downward starting speed, for cases where the object isn't simply released from rest — for example something dropped from a vehicle already moving downward, or thrown straight down rather than let go. Leave it at zero for a simple drop from rest.

Related calculators